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Hex

Claim hexes to build an unbroken path between your two opposite sides before your opponent can connect theirs.

How to play

  • Players alternate placing one stone on any empty hex.
  • Each player owns opposite board sides and aims to connect their two sides with a continuous chain.
  • Blocking is as important as extending your own connection.
  • Hex has no draws: one player will always complete a connection first.
Diamond-shaped hex board with two players building crossing connection paths

Challenge Setup: Hex

Defaults to Player A. You can change it before creating the challenge.

Who goes first?
Hex options

If enabled, the second player may swap sides immediately after the first move.